ARCHIVE April 8, 2026
April 8, 2026 · AL Cent

Baltimore Orioles vs Chicago White Sox

April 8, 2026Rate FieldPartly Cloudy 58°F · 18 mph, In From RF
AWAY
Baltimore Orioles
6-6
5
vs
HOME
Chicago White Sox
4-8
3

Starting pitchers

AWAY · BAL
Kyle Bradish
Kyle Bradish
IP 5
HOME · CWS
Sean Burke
Sean Burke
IP 5

Lineups

AWAY · BAL
  1. 1 Gunnar Henderson SS
  2. 2 Taylor Ward LF
  3. 3 Adley Rutschman C
  4. 4 Pete Alonso DH
  5. 5 Tyler O'Neill RF
  6. 6 Ryan Mountcastle 1B
  7. 7 Dylan Beavers CF
  8. 8 Coby Mayo 3B
  9. 9 Blaze Alexander 2B
HOME · CWS
  1. 1 Chase Meidroth 2B
  2. 2 Munetaka Murakami 1B
  3. 3 Miguel Vargas DH
  4. 4 Colson Montgomery 3B
  5. 5 Andrew Benintendi LF
  6. 6 Dustin Harris RF
  7. 7 Luisangel Acuña SS
  8. 8 Reese McGuire C
  9. 9 Tristan Peters CF

Box score

  123456789 R
BAL 002002001 5
CWS 020010000 3

Manager comparison

Both managers grade C+ / D- entering this matchup.

AWAY · BAL
Craig Albernaz
C+ Lineup 1.2 R Bunts 0.3 R IBBs 1.8 R
HOME · CWS
Will Venable
D- Lineup 3.2 R Bunts 2.2 R IBBs 1.1 R

Recent form

AWAY · BAL
3-7 L2 -25 run diff
LLWWLLLLWL
HOME · CWS
6-4 L3 +9 run diff
LLLWLWWWWW

Season series: 1-0 with BAL listed first across 1 prior meeting.

Tactical analysis

RunsLeft separates manager decisions from player execution from game variance. Each card below is the same three-number framework that drives the share cards on the SPA replay page.

AWAY · Baltimore Orioles
  • Manager lineup cost +0.08 R/G Optimal arrangement projects 3.62 vs actual lineup 3.54
  • Player execution +1.46 R/G Players exceeded the lineup's 3.54 projection by 1.46 (scored 5)
  • Game variance +1.38 R/G Total game outcome vs optimal expectation

Rutschman 0-for-5 batting 3rd

HOME · Chicago White Sox
  • Manager lineup cost +0.20 R/G Optimal arrangement projects 4.89 vs actual lineup 4.69
  • Player execution −1.69 R/G Players fell 1.69 short of the lineup's 4.69 projection (scored 3)
  • Game variance −1.89 R/G Total game outcome vs optimal expectation

Meidroth 0-for-4 batting 1st

COUNTERFACTUAL

Optimal lineups projected 3.6 – 4.9 — actual was 5 – 3.

Keep reading

How RunsLeft analyzes games

Standard content on this page comes from the MLB Stats API. Tactical analysis comes from a per-game Monte Carlo: 10,000 simulated games against the opposing starter's ERA, both for the actual lineup the manager wrote and for the optimal arrangement of those nine players. The three numbers — manager cost, player execution, game variance — separate which part of the result was the lineup, the players, or the dice.

Read the full methodology.