ARCHIVE May 6, 2026
May 6, 2026 · NL East

Baltimore Orioles vs Miami Marlins

May 6, 2026loanDepot parkRoof Closed 72°F · 0 mph, None
AWAY
Baltimore Orioles
17-20
7
vs
HOME
Miami Marlins
16-21
4

Starting pitchers

AWAY · BAL
Brandon Young
Brandon Young
IP 6
HOME · MIA
Eury Pérez
Eury Pérez
IP 5

Lineups

AWAY · BAL
  1. 1 Gunnar Henderson SS
  2. 2 Taylor Ward LF
  3. 3 Adley Rutschman C
  4. 4 Pete Alonso 1B
  5. 5 Samuel Basallo DH
  6. 6 Leody Taveras CF
  7. 7 Dylan Beavers RF
  8. 8 Coby Mayo 3B
  9. 9 Jeremiah Jackson 2B
HOME · MIA
  1. 1 Xavier Edwards 2B
  2. 2 Liam Hicks 1B
  3. 3 Connor Norby 3B
  4. 4 Kyle Stowers LF
  5. 5 Jakob Marsee CF
  6. 6 Christopher Morel DH
  7. 7 Owen Caissie RF
  8. 8 Joe Mack C
  9. 9 Javier Sanoja SS

Box score

  123456789 R
BAL 300110110 7
MIA 300000100 4

Manager comparison

Both managers grade C+ / C+ entering this matchup.

AWAY · BAL
Craig Albernaz
C+ Lineup 1.2 R Bunts 0.3 R IBBs 1.8 R
HOME · MIA
Clayton McCullough
C+ Lineup 1.4 R Bunts 0.4 R IBBs 0.6 R

Recent form

AWAY · BAL
3-7 L2 -25 run diff
LLWWLLLLWL
HOME · MIA
4-6 L1 -6 run diff
LWLLLLWLWW

Season series: 2-1 with BAL listed first across 3 prior meetings.

Tactical analysis

RunsLeft separates manager decisions from player execution from game variance. Each card below is the same three-number framework that drives the share cards on the SPA replay page.

AWAY · Baltimore Orioles
  • Manager lineup cost +0.08 R/G Optimal arrangement projects 4.96 vs actual lineup 4.89
  • Player execution +2.11 R/G Players exceeded the lineup's 4.89 projection by 2.11 (scored 7)
  • Game variance +2.04 R/G Total game outcome vs optimal expectation

Henderson 0-for-5 batting 1st

HOME · Miami Marlins
  • Manager lineup cost +0.08 R/G Optimal arrangement projects 4.16 vs actual lineup 4.08
  • Player execution −0.08 R/G Players fell 0.08 short of the lineup's 4.08 projection (scored 4)
  • Game variance −0.16 R/G Total game outcome vs optimal expectation

Edwards 0-for-4 batting 1st

COUNTERFACTUAL

Optimal lineups projected 5.0 – 4.2 — actual was 7 – 4.

Keep reading

How RunsLeft analyzes games

Standard content on this page comes from the MLB Stats API. Tactical analysis comes from a per-game Monte Carlo: 10,000 simulated games against the opposing starter's ERA, both for the actual lineup the manager wrote and for the optimal arrangement of those nine players. The three numbers — manager cost, player execution, game variance — separate which part of the result was the lineup, the players, or the dice.

Read the full methodology.