ARCHIVE April 4, 2026
April 4, 2026 · NL East

Los Angeles Dodgers vs Washington Nationals

April 4, 2026Nationals ParkPartly Cloudy 87°F · 5 mph, Out To LF
AWAY
Los Angeles Dodgers
6-2
10
vs

Starting pitchers

AWAY · LAD
Tyler Glasnow
Tyler Glasnow
IP 6
HOME · WSH
Jake Irvin
Jake Irvin
IP 4

Lineups

AWAY · LAD
  1. 1 Shohei Ohtani DH
  2. 2 Kyle Tucker RF
  3. 3 Mookie Betts SS
  4. 4 Freddie Freeman 1B
  5. 5 Will Smith C
  6. 6 Max Muncy 3B
  7. 7 Andy Pages CF
  8. 8 Alex Freeland 2B
  9. 9 Alex Call LF
HOME · WSH
  1. 1 James Wood RF
  2. 2 Luis García Jr. DH
  3. 3 Brady House 3B
  4. 4 Daylen Lile LF
  5. 5 CJ Abrams SS
  6. 6 Curtis Mead 1B
  7. 7 Jorbit Vivas 2B
  8. 8 Drew Millas C
  9. 9 Jacob Young CF

Box score

  123456789 R
LAD 231030100 10
WSH 001100021 5

Manager comparison

Both managers grade B / C entering this matchup.

AWAY · LAD
Dave Roberts
B Lineup 0.2 R Bunts 0.3 R IBBs 1.0 R
HOME · WSH
Blake Butera
C Lineup 1.6 R Bunts 1.5 R IBBs 1.4 R

Recent form

AWAY · LAD
5-5 W1 +16 run diff
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HOME · WSH
6-4 W3 +6 run diff
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Tactical analysis

RunsLeft separates manager decisions from player execution from game variance. Each card below is the same three-number framework that drives the share cards on the SPA replay page.

AWAY · Los Angeles Dodgers
  • Manager lineup cost −0.15 R/G Optimal arrangement projects 4.56 vs actual lineup 4.71
  • Player execution +5.29 R/G Players exceeded the lineup's 4.71 projection by 5.29 (scored 10)
  • Game variance +5.44 R/G Total game outcome vs optimal expectation

Pages HR from the 7-hole

HOME · Washington Nationals
  • Manager lineup cost +0.00 R/G Optimal arrangement projects 3.16 vs actual lineup 3.16
  • Player execution +1.84 R/G Players exceeded the lineup's 3.16 projection by 1.84 (scored 5)
  • Game variance +1.84 R/G Total game outcome vs optimal expectation

Wood 0-for-5 batting 1st

COUNTERFACTUAL

Optimal lineups projected 4.6 – 3.2 — actual was 10 – 5.

Keep reading

How RunsLeft analyzes games

Standard content on this page comes from the MLB Stats API. Tactical analysis comes from a per-game Monte Carlo: 10,000 simulated games against the opposing starter's ERA, both for the actual lineup the manager wrote and for the optimal arrangement of those nine players. The three numbers — manager cost, player execution, game variance — separate which part of the result was the lineup, the players, or the dice.

Read the full methodology.